You asked for it, you got it!
There is now an indicator of how much further you can jump while in mid-air. Now with the greatest of ease you can carefully plan all your jumping excitement.
Get Earl Spork 1.1 today!

You asked for it, you got it!
There is now an indicator of how much further you can jump while in mid-air. Now with the greatest of ease you can carefully plan all your jumping excitement.
Get Earl Spork 1.1 today!
Want to have a convenient grid world display in Java?
Freshly streamlined, SquidLib is the successor to SquidGrid, MonoSpaceDisplay, and libjcsi. With three great display libraries as ancestors, SquidLib has the refinement and tools to make any text grid work easy.
This library is meant to be an answer to ncurses for Java Swing, but goes beyond the tools of ncurses.
SquidLib is under active development, so please add any comments or suggestions to the issues tracker on the GitHub site.
More requested features implemented!
Your health and energy meter now don’t lose the last chunk until your health/energy reach zero. When you’ve got only one chunk left you’re in the danger zone!
Added in some new enemies to help balance tactics. Look out for the grizzly bears, slugs, and the deadly killer fungus!
If that’s not enough challenge for you, I also changed the defaults around to make for a more challenging game! Feel free to test out the settings though, you can basically go from super easy to impossible as you wish.
Get version C2 here: Wyrm C2
These are the features you’ve been looking for!
In addition to the new help screen, an options system has been added so that various in-game settings can be changed while playing. Using the settings change does reset the game, since the options include things such as changing the size of the map and the amount of health you have.
This release marks the first major feature-add release post challenge. You can get it here: Wyrm C1
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