Progress keeps progressing!
Since putting up the how-to video for installing SquidLib, I’ve been hard at work adding more new things.
Most excitingly, here is some output from the Classic Rogue generator:
Now you can more easily make your roguelike more like rogue!
Next up is a maze:
And lastly, some new methods for getting random points inside a shape:
These random point methods are attached to the RadiusStrategy interface so they’ll line up with whatever Field of View and Line of Sight shapes you’re using.
If you don’t yet have it, you can get all the SquidLib releases here: https://github.com/SquidPony/SquidLib/releases