It is done!

My entry into the 2014 Seven Day Roguelike Challenge is complete! For evidence, check out the splash screen.

Assault Fish splash screenFor more evidence, try the game itself: AssaultFish_1.3. You’ll need Java 7 to play it, and the loading screen warning is no joke. If you don’t like the music you can mute it once the game fully loads and it’ll remember your choice next time you start the game.

I programmed this game starting on Saturday March 8th and ending on Saturday March 15th 2014. While there are more features I’d like to add, I’m very happy with the results. I think the game is fun to play, which is the most important thing!

There’s several features of the upcoming SquidLib 2.0 in use for this game. It uses the new JavaFX based sound management system instead of the old libGDX one. There’s lots and lots of transparent SGPanes being used. And there’s some other bits here and there.